Sequence Diagram Editor Patch 1.7

Developer: Effexis Software
Requirements: Windows 2000/XP/2003 Server, Microsoft .NET Framework 1.1
Limitation: 14-day trial, watermark on output
Operation system: Windows 2000/XP
Price: $79
License: Free to try
Version: v1.7
Downloads: 2340
Rating: 4.5 / Views: 4693
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For example, a sequence diagram that has 390 lifelines and 19,000 messages results in a diagram file that is more than 85 MB. Improve the layout Open the shortcut menu for a blank area of the diagram, and then choose Rearrange Layout. Alternatives The alternative combination fragment is used when a choice needs to be made between two or more message sequences. An explicit implementation precedes the method name with the interface name and a period (.).

Simple diagram license

Below the target, its lifeline extends for as long as the target exists. Use a sequence diagram to show the actors or objects participating in an interaction and the events they generate arranged in a time sequence. The Sequence Diagram Editor offers the same seamless integration into the Eclipse IDE as the Class Diagram Editor. It also doesn’t have any ads or unnecessary distracting elements. (Even the top bar can be hidden to maximize the working area) The tool is developed and maintained by people who create a lot of sequence diagrams in their daily work and from efficiency point of view weren’t 100% satisfied with the existing tools. A guard indicates the condition that determines whether or not the message should be sent (again).

Diagram Designer

And Show dependencies: To genarate dependencies diagram (UML Deployment diagram) and you use maven go View -> Tool Windows -> Maven Projects and press Ctrl + Alt + U: The result: Also it is possible to generate more others diagrams. To achieve the most useful diagram for these purposes, experiment with different scopes when you generate the diagram. I would recommend for general usage, although I did experience some problems a few months back, with my web projects. Some are not part of the UML specification and may not be supported by other UML tools. Similar to a procedure or function call that abstracts functionality or details not shown at this level.

Add Java Stack Frames from Debug View

This corresponds to an iteration over the elements in the collection, where each element receives the message. Represents an external person or entity that interacts with the system Object Represents an object in the system or one of its components Represents an object in the system or one of its components Unit Represents a subsystem, component, unit, or other logical entity in the system (may or may not be implemented by objects) Separator Represents an interface or boundary between subsystems, components or units (e.G., Air interface, Internet, network) Groups related header elements into subsystems or components Represents a subsystem, component, unit, or other logical entity in the system (may or may not be implemented by objects) Separator Represents an interface or boundary between subsystems, components or units (e.G., Air interface, Internet, network) Represents an interface or boundary between subsystems, components or units (e.G., Air interface, Internet, network) Groups related header elements into subsystems or components Represents an action taken by an actor, object or unit Asynchronous Message An asynchronous message between header elements Block A block representing a loop or conditional for a particular header element Call Message A call (procedure) message between header elements Create Message A “create” message that creates a header element (represented by lifeline going from dashed to solid pattern) Destroy Element Represents the destruction of a header element An asynchronous message between header elements Block A block representing a loop or conditional for a particular header element Call Message A call (procedure) message between header elements Create Message A “create” message that creates a header element (represented by lifeline going from dashed to solid pattern) A block representing a loop or conditional for a particular header element Call Message A call (procedure) message between header elements A call (procedure) message between header elements A “create” message that creates a header element (represented by lifeline going from dashed to solid pattern) Represents the destruction of a header element Destroy Message Represents the destruction of a header element as a result of a call from another element Represents the destruction of a header element as a result of a call from another element Diagram Link Represents a portion of a diagram being treated as a functional block. These are some of the main benefits of using UML sequence diagrams.